There’s a new profession coming in Wotlk Inscriptions. The most likely name for those taking the profession will probably be Scribe rather than Scrivener (I just wanted to use my English teacher’s surname as I haven’t had much chance over the last 30 years)
As mysteriously as my guild bank emptied it was refilled. I did post on the in-game forums and a GM went and looked and could see all, though didn’t tweak or fix anything. Next time I logged in I too could see all. Very strange
Ermm yes rogue. I said I suffered from altistis currently level 16 I’ll tell you more about her if she manages to reach 30. Last couple I’ve tried got deleted around 20, frustration at the class quest. This time I’ll just skip it until its green I think.
More on Inscriptions after this break…
It’s paired with herbalism for materials, this is good as Gwen will probably drop skinning & learn Inscription while Dax can keep her supplied with skins & herbs.
So far wotlk.wiki has uncovered a few druid specific glyphs
You can have up to 6 glyphs assigned to your character 2 Greater, 2 Lesser & 2 Minor
Glyph of Wild Endurance = Empowers a Minor Glyph to increase the duration of your Mark of the Wild and Gift of the Wild spells by 30 min. 90 minute GOTW, sounds good but lets face it if it says up that long you probably didn’t need to apply it in the first place
Glyph of Natural Force = Empowers a Greater Glyph to avoid interruption caused by damage while casting your Wrath spells by 50%. Very nice no need to spend talent points in celestial focus (the stun is too unpredicable)
Glyph of Moonfire = Empowers a Lesser Glyph to reduce the rage cost of your Demoralizing Roar by 20. Odd mismatch between name & function, may end up actually buffing moonfire by the time wotlk goes live
As well as glyphs there are rune for temporary weapon enchants, scrolls made by players rather than relying on world drops and extra spells ( a bit like engineering and their explosives only magic based).
It’s looking good. I also like that via blank parchments enchanters can imprint their enchant onto the parchment & then sell via AH. Finally I can take enchantment on an alt and be able to use some of the recipes on other characters.
So for now my toons & professions look something like this:
Arian = Leatherworking & Inscriptions
Daxtari = Skinning & Herbalism
Machica = Mining & Jewelcrafting (at 60 skinning till then)
Rogue = Skinning & Enchanting
Death Knight = erm not sure herbs & alchemy maybe