I have a dirty little secret. I hate shamans. They should never ever ever be wanted over a druid. There I’ve said it.
I really didn’t care in Vanilla WoW they were something Horde had that I could ignore (as long as I stayed out of BG’s) even if my only party buff was being a walking crit totem.
Then the space squid crash landed on Azeroth, and don’t think I haven’t noticed they kill white stags and side with the Furbolg against Moonkins in their starter area. They can’t even hold on to their hatred of Blood Elves, teaming up with them, and have you seen the monument to the fallen in Sunwell Plateau
Completely ignores the Dwarves, Forsaken, Gnomes, Humans, Orcs, Night Elves, Taurens, & Trolls, who fell reclaiming Sun’s Reach. At least the humans touch you up for funds to support their orphans not to build some naff statue to their ‘greatness’. Okay maybe the Blood Elf & Draenai arrogance is a different subject. Back to why I hate shamans.
I just do.
I have no need to be rational about it.
I suppose you want arguments, well lets face it Shamans are nothing but proto druids, messing around trying to master the elements that are part of the very Nature druids are one with.
When TBC came out and they buffed Moonkin damage and our Aura to 5% crit I was a happy little moonkin till I saw what they gave elemental shamans, no need for a walking crit totem when you got a real one with 3% crit & hit. Heard way too many players tell me 5%crit to party & 3% hit to melee & ranged isn’t as good as 3% hit/crit to party. What can I say apart from learn to maths.
Now along comes WOTLK and we get Improved Moonkin Aura:
Your Moonkin Aura also causes affected targets to have a 100% chance to gain 20% spell haste when they critically hit with spells for 8 sec. This effect has a 30 second cooldown.
Something we’ve asked for an improved aura, and haste was a good way to go, but they went and nerfed it between alpha (10 secs no cd ) & beta, its still good but that 30 sec cd is a pain.
Or course we can’t rejoice for long because look what they did to Wrath of Air
Summons a Wrath of Air Totem with 5 health at the feet of the caster. Party members within 20 yards of the totem have their spell damage and healing increased by up to 101. Lasts 2 min.
Summons a Wrath of Air Totem with 5 health at the feet of the caster. The totem provides 10% spell haste to all party members within 20 yards. Lasts 2 min.
Wheres the bloody cd on that?
Machica was an attempt to go the ‘if you can’t beat em join em route’ but I don’t like Shamans I want my Boomkin to be better in what I specialise in than some untalented level 64 totem.
Meh I know life’s not fair but I can already hear the players comparing group/party buffs and deciding we lose against totems again. Even though the silly buggers never did catch on to the simple fact they stack!