Mainly because I keep wanting to look this up and not being able to find it easily I’m listing the Wrath Buff System here. It’s taken from this post by JimmytheNumbers (got to love that nick) in August 2008.
I’ve listed the spec and class that brings the buff, but for some of them though the abilty belongs to a talent tree any one in that class can supply it if its not improved via talents.
- Armor Debuff (Major):
- Acid Spit (exotic Hunter pet),
- Expose Armor, (Ass Rogue)
- Sunder Armor (Prot Warrior)
- Armor Debuff (Minor):
- Faerie Fire, (Feral Druid)
- Sting (Hunter pet),
- Curse of Recklessness (Aff Warlock)
- Physical Vulnerability Debuff:
- Blood Frenzy, (Arms Warrior)
- (2nd Talent Spec TBA) (Blood Poisoning – Rogues?)
- Melee Haste Buff:
- Improved Icy Talons, (Frost Death Knight)
- Windfury Totem (Enh Shaman)
- Melee Critical Strike Chance Buff:
- Leader of the Pack, (Feral Druid)
- Rampage (Fury Warrior)
- Attack Power Buff (Flat Add):
- Battle Shout, (Fury, Warrior)
- Blessing of Might (Ret Paladin)
- Attack Power Buff (Multiplier):
- Abomination’s Might, (Blood, Death Knight)
- Trueshot Aura, (Mark Hunter)
- Unleashed Rage (Enh Shaman)
- Ranged Attack Power Buff:
- Hunter’s Mark (only Hunters benefit, so no need to exclude against other class abilities)
- Bleed Damage Increase Debuff:
- Spell Haste Buff:
- Wrath of Air Totem (Enh Shaman)
- Spell Critical Strike Chance Buff:
- Moonkin Aura, (Balance Druid)
- Elemental Oath (Ele Shaman)
- Spell Critical Strike Chance Debuff:
- Improved Scorch, (Fire Mage)
- Winter’s Chill (Frost Mage)
- Increased Spell Damage Taken Debuff:
- Ebon Plaguebringer, (Unholy, Death Knight)
- Earth and Moon, (Balance Druid)
- Curse of the Elements (Aff Warlock)
- Increased Spell Power Buff:
- Focus Magic, (Arcane Mage)
- Improved Divine Spirit, (Disc Priest)
- Flametongue Totem, (Enh Shaman)
- Totem of Wrath, (Ele Shaman)
- Demonic Pact (Demo Warlock)
- Increased Spell Hit Chance Taken Debuff:
- Improved Faerie Fire, (Balance Druid) – in theory
- Misery (Shadow priest)
- Percentage Haste Increase (All Types):
- Improved Moonkin Aura, (Balance Druid)
- Swift Retribution (Ret Paladin)
- Percentage Damage Increase:
- Ferocious Inspiration, (BM Hunter)
- Sanctified Retribution (Ret Paladin)
- Critical Strike Chance Taken Debuff (All types):
- Heart of the Crusader, (Ret Paladin)
- Totem of Wrath (Ele Shaman)
- Melee Attack Speed Slow Debuff:
- Icy Touch, (Frost Death Knight)
- Infected Wounds, (Feral Druid)
- Judgements of the Just, (Prot Paladin)
- Thunder Clap (Arms Warrior)
- Melee Hit Chance Reduction Debuff:
- Insect Swarm, (Balance Druid)
- Scorpid Sting (Mark Hunter)
- Healing Debuff:
- Wound Poison, (Rogue)
- Aimed Shot, (Mark Hunter)
- Mortal Strike, (arms Warrior)
- Furious Attacks (Fury Warrior)
- Attack Power Debuff:
- Demoralizing Roar, (Feral Druid)
- Curse of Weakness, (Aff Warlock)
- Demoralizing Shout (Fury Warrior)
- Stat Multiplier Buff:
- Blessing of Kings (Prot Paladin)
- Blessing of Kings (Prot Paladin)
- Stat Add Buff:
- Mark of the Wild (Resto Druid)
- Agility and Strength Buff:
- Strength of Earth Totem, (Enh Shaman)
- Horn of Winter (Frost Death Knight)
- Stamina Buff:
- Power Word: Fortitude ( Disc Priest)
- Health Buff:
- Commanding Shout, (Fury Warrior)
- Blood Pact (warlock Pet – Imp)
- Intellect Buff:
- Arcane Intellect, (Arcane Mage)
- Fel Intelligence (Warlock Pet – Felhunter)
- Spirit Buff:
- Divine Spirit, (Disc Priest)
- Fel Intelligence (Warlock Pet – Felhunter)
- Damage Reduction Percentage Buff:
- Grace, (Disc Priest)
- Blessing of Sanctuary (Prot Paladin)
- Percentage Increase Healing Received Buff:
- Tree of Life, (Resto Druid)
- Improved Devotion Aura (Prot Paladin)
- Armor Increase Percentage Buff:
- Inspiration, (Holy Priest)
- Ancestral Healing (Resto Shaman)
- Cast Speed Slow:
- Curse of Tongues, (Aff Warlock)
- Slow, (Arcane Mage)
- Mind-numbing Poison. (Rogue weapon enchant)
In each category, you can only benefit from the most powerful spell granting that effect. For example, Fel Intelligence grants Spirit and Intellect, both weaker than Arcane Intellect and Divine Spirit. If a player has Fel Intelligence and receives a stronger Arcane Intellect buff, he will gain the intellect value from Arcane Intellect and the Spirit value from Fel Intelligence.
In most cases, fully-talented players will have exactly equal power on the strength of these buffs and debuffs. Fel Intelligence is an example of where one ability is weaker than others. The buffs in the “Increased Spell Power Buff” category are also not all the same potency, as they scale in grow in radically different ways. In virtually every other case, however, the buffs are equal. This means, for example, that fully-talented Battle Shout and Blessing of Might now grant the exact same amount of Attack Power.
MMO Champion has come up with an utility called RaidComp that allows you to design a raid around ensuring you have buffs covered.
Short description: (from MMO site)Raid composition is an important aspect of WoW PvE. RaidComp (from now on denoted as RC) aims to be to raid compositions what talent calculators are to talent specs; allowing everyone to play around with and share different raid compositions online. RC also helps raid leaders by giving an overview of the different buff and debuff categories. It won’t do all the thinking for you, raid optimization is complex, however it should be able to do most of the grunt work and highlight some of the categories and abilities you need to look closer at.